Zero cost to your school. Online game-based learning for your pupils.

School of Gaming runs professionally mentored Minecraft clubs for your school online and organises parental webinars on gaming and screen time. Parents subscribe directly through our online game-based learning platform and children participate from home. Your school pays nothing, risks nothing, but gains a genuinely differentiated offer for your community and a globally recognised expert on safe gaming and game-based learning as a partner.
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Six young gamers in a class room playing Minecraft Education.

A genuine partnership. No cost, no risk, no IT burden.

School of Gaming provides everything: background-checked game educators (Gedus) as mentors, the Sogverse platform, all marketing materials, and a parents' webinar before every new club term. Your school provides a channel to the parents and the trust of your community. Parents subscribe directly through our platform — the school is never a financial intermediary. We only start a club once minimum enrolment is reached, so there is no risk to you at any stage.
How it works

The process

Tell us about your school

Fill in the short form above. We generate a personalised Sogverse page for your school within 60 seconds and follow up within one working day.

We get in touch

Mikko Perälä, our CEO, will reach out to walk you through the programme, answer safeguarding questions, and confirm the partnership. We handle everything from there.

We run the parents' webinar

Before every new club term we host a live online webinar for your parent community. This is not a product demo. It is a proper expert session on screen time, gaming behaviour, and how structured game-based learning is different from passive play. Parents leave informed and reassured rather than worried.

Parents subscribe directly

Families enrol and pay directly through Sogverse. Children participate online from home. Your school handles nothing financial and nothing technical. We notify you of the participant list once minimum enrolment is reached.

Sessions run online, children participate from home

Sessions run online, led by a background-checked Gedu mentor. You receive a weekly impact summary. That is it.

Trusted by schools and cities across four continents. Is Yours next?

300+
Schools
10,000+
Families
10+
Countries

What do our clubs include?

Background-checked Gedu mentors
Every online club is led by a trained, background-checked Gedu. They are not just gamers — they are mentors who follow a structured session plan inside Sogverse and send a progress report to parents every week.
Parents' webinar before every term
Before every term we host a live online webinar for parents. We cover screen time, gaming behaviour, and digital safety — the questions parents are already asking. By the time the club starts, parents are confident and informed, not anxious.
The Playful Learning Method
SoG's proprietary pedagogy turns every Minecraft session into structured skill development. Collaboration, creativity, and problem-solving — tracked through our Yty Points engagement system.
Sogverse: Your school's dedicated game-based learning portal
From the moment your partnership is confirmed, your school gets its own Sogverse page. Parents enroll online, children join sessions from home, and both can track progress and upcoming sessions all in one place.
All marketing materials included
School posters, QR codes, parent letter templates and social copy are all provided and ready to distribute through your existing channels.
The Sogverse Safety Standard
Sogverse is a private, walled garden, not an open server:
  • Children play anonymously under a display name, with zero personally identifiable information collected.
  • There are no direct messages, no outside access, and no strangers.
  • Every anonymous Gamer is linked to a verified parent account, creating an accountability loop without ever exposing personal data to educators.
  • Sessions are actively moderated by trained game educators (Gedus) who treat conflicts as teachable moments.
  • The platform is built to comply with the UK Online Safety Act, EU GDPR, and the UK Children's Code.
  • All parent data is encrypted and stored on UK and EU compliant servers.
Sogverse is a private, walled garden, not an open server. Children play anonymously under a display name, with zero personally identifiable information collected. There are no direct messages, no outside access, and no strangers. Every anonymous Gamer is linked to a verified parent account, creating an accountability loop without ever exposing personal data to educators. Sessions are actively moderated by trained Gedus who treat conflicts as teachable moments. The platform is built to comply with the UK Online Safety Act, EU GDPR, and the UK Children's Code. All parent data is encrypted and stored on UK and EU compliant servers.

Ready to bring game-based learning to your school?

Fill in the form below and we will be in touch within one working day.
Thank you! Your submission has been received!
Oops! Something went wrong while submitting the form.
A school boy playing Minecraft Education in a class room
We were impressed with the passion and expertise of the School of Gaming team.

"Despite the challenges of distance learning, our students were able to connect with the SOG instructors and gain valuable knowledge and skills in coding and game design. We appreciate the dedication and hard work of the SOG team, and would recommend their services to any school looking to provide innovative and engaging learning opportunities."

André Struve

School Director and Vice-President

Footprints International School
Phnom Penh, Cambodia